<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-5214269287489972597</id><updated>2012-02-16T02:32:26.349-08:00</updated><category term='model release'/><category term='star trek'/><title type='text'>The Informant</title><subtitle type='html'>The Official Blog of www.scifi-meshes.com</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://sfminformant.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5214269287489972597/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://sfminformant.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Comco</name><uri>http://www.blogger.com/profile/12698383035506836209</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>2</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-5214269287489972597.post-6458393429920346696</id><published>2008-12-31T00:00:00.000-08:00</published><updated>2009-02-12T18:09:32.514-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='model release'/><category scheme='http://www.blogger.com/atom/ns#' term='star trek'/><title type='text'>Model Release - USS Kelvin &amp; Saladin from Star Trek</title><content type='html'>&lt;div style="text-align: justify;"&gt;I'm delighted to bring you the first featured model here at The Informant. I was going hold off on posting any content on this blog until it was at least a day or two old but &lt;a href="http://www.thelightworks.com/"&gt;Tobias Richter's&lt;/a&gt; recent work really deserves to be highlighted - Especially since he's so generously decided to publicly release not one, but two models exclusively on &lt;a href="http://www.blogger.com/www.scifi-meshes.com"&gt;www.scifi-meshes.com&lt;/a&gt;.&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;At the time of posting, many Star Trek fans and science fiction fans in general await the release of J.J. Abrams' new &lt;span style="font-style: italic;"&gt;Star Trek&lt;/span&gt; film with healthy measures of excitement, nervousness and, in some cases, outright distain. Regardless of how the new movie is recieved when it opens in May 2009, the teaser trailers and publicity shots have generated a lot of dicussion on the net. We've seen the re-imagined Enterprise herself, as well as some teasing shots of some of her older cousin, the USS Kelvin.&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;Although there is currently scant reference material available, long time SFM member &lt;a href="http://www.scifi-meshes.com/forums/members/tobiasrichter.html"&gt;Tobias Richter&lt;/a&gt; took up the challenge of modeling on of these brand new additions to the Star Trek universe.&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;div&gt;&lt;blockquote style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="font-style: italic;"&gt;I've modelled every single Enterprise ship in the past for my own pleasure[...]I originally wanted to model the [new] Enterprise, but I liked the design of the Kelvin more, probably because it is closer to the TMP Enterprise (which will always be my "first love"). Plus there was more reference material available - &lt;/span&gt;&lt;span class="Apple-style-span" style="font-style: italic;"&gt;Tobias&lt;/span&gt;&lt;/blockquote&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://www.scifi-meshes.com/blog/2009/01-Jan/Originals/kelvin_wall04_1920.jpg"&gt;&lt;img src="http://www.scifi-meshes.com/blog/2009/01-Jan/Thumbnails/kelvin_wall04_1920_thumb.jpg" alt="The USS Saladin" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;Tobias Richter's USS Kelvin&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;This model has gained some considerable recognition thus far, with good reason. After being featured on &lt;a href="http://trekmovie.com/2008/12/27/check-out-these-fan-made-high-resolution-uss-kelvin-images/"&gt;www.trekmovie.com&lt;/a&gt;, Tobias has recieved an e-mail from J.J Abrams himself complimenting him on his work and word is that Bob Orci (co-writer and executive producer on the new Star Trek film) is using one of his renders as wallpaper on his own computer.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;For a fan and skilled modeler like Tobias, the struggle to reach the ultimate level of accuracy is ongoing...&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;blockquote style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="font-style: italic;"&gt;The main challenge was the sub-par reference material. There were only the trailer and the wallpapers available. After the first week I had the model finished - or so I thought. Then the turntable on the &lt;a href="https://boldlygo.intel.com/content/index.html"&gt;Intel-site&lt;/a&gt; became available. Since some of the dimensions I had done were wrong, I had to redo a lot of the secondary hull and the nacelle. But I was lucky that the information came out before texturing, that would have meant even more redoing. Everything that is not visible in the available reference is guesswork and made-up. I hope it will be close to the movie version, but I might have to tweak it here and there later.&lt;/span&gt; - Tobias&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://www.scifi-meshes.com/blog/2009/01-Jan/Originals/kelvin_wall02_1920.jpg"&gt;&lt;img src="http://www.scifi-meshes.com/blog/2009/01-Jan/Thumbnails/kelvin_wall02_1920_thumb.jpg" alt="The USS Saladin" /&gt;&lt;/a&gt;&lt;a href="http://www.scifi-meshes.com/blog/2009/01-Jan/Originals/kelvin_wall02_1920.jpg"&gt;&lt;br /&gt;&lt;/a&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;The USS Kelvin, cruising towards a nearby planet&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span class="Apple-style-span" style="color: rgb(85, 26, 139); text-decoration: underline;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;div style="text-align: justify;"&gt;Not content with modeling just one Starfleet vessel, Tobias, at the request of a fellow forum member quickly put together a varient on the Kelvin - The USS &lt;a href="http://memory-alpha.org/en/wiki/Saladin_class"&gt;Saladin&lt;/a&gt;, a re-invented look at a design by &lt;a href="http://memory-alpha.org/en/wiki/Franz_Joseph"&gt;Franz Joseph&lt;/a&gt;, seen fleetingly in background shots in &lt;span class="Apple-style-span" style="font-style: italic; "&gt;Star Trek II&lt;/span&gt; and &lt;span class="Apple-style-span" style="font-style: italic; "&gt;Star Trek III&lt;/span&gt;.&lt;/div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;blockquote style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="font-style: italic;"&gt;All in all it took about 3 weeks to build the Kelvin (and half a day for the Saladin). One half for modelling, one half for texturing. And a day or two for rigging the cannons/lights and cleanup. - &lt;/span&gt;Tobias&lt;br /&gt;&lt;br /&gt;&lt;/blockquote&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;Located in Germany, Tobias runs &lt;a href="http://www.thelightworks.com/"&gt;The Light Works&lt;/a&gt;, a computer graphics studio currently employing 7 artists, currently working on gaming projects - illustrations, real-time models and high quality render sequences. The Light Work's past projects include work on LucasArts titles (Rebel Assault 2, the Rogue Squadron series), X3 Reunion and it's sequal Terran Conflict (critically acclaimed for its incredible graphics), Sacred and it's sequal, Sacred 2, just to name a few. They are also producing visual effects for movies and all kinds of visualisations, Including work for the &lt;a href="http://www.esa.int/"&gt;European Space Agency&lt;/a&gt;. "&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://www.scifi-meshes.com/blog/2009/01-Jan/Originals/saladin_wall01_1920.jpg"&gt;&lt;img src="http://www.scifi-meshes.com/blog/2009/01-Jan/Thumbnails/saladin_wall01_1920_thumb.jpg" alt="The USS Saladin" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;The USS Saladin - Little sister to the Kelvin&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;The Models&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="font-weight: bold;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;a href="http://www.scifi-meshes.com/forums/downloads.php?do=file&amp;amp;id=52"&gt;USS KELVIN&lt;/a&gt;&lt;a href="http://www.scifi-meshes.com/forums/downloads.php?do=file&amp;amp;id=52"&gt;&lt;br /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;Model Format - .mb (Maya 2008)&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;Polygons - 408,770&lt;/div&gt;&lt;div style="text-align: justify;"&gt;Download size - 20.22 MB&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;div style="text-align: justify;"&gt;&lt;a href="http://www.scifi-meshes.com/forums/downloads.php?do=file&amp;amp;id=53"&gt;USS SALADIN&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;Model Format - .mb (Maya 2008)&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;Polygons - 274,196&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;Download size - 3.75 MB &lt;span class="Apple-style-span" style="font-style: italic;"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;(Requires texture maps from the USS Kelvin model)&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;There are currently conversions to both 3DS Max and Lightwave under way by other SFM members. You can follow their progress in Tobias' thread, located &lt;a href="http://www.scifi-meshes.com/forums/3d-wips/53185-uss-kelvin.html"&gt;here&lt;/a&gt;.&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://www.scifi-meshes.com/blog/2009/01-Jan/Originals/saladin_wall02_1920.jpg"&gt;&lt;img src="http://www.scifi-meshes.com/blog/2009/01-Jan/Thumbnails/saladin_wall02_1920_thumb.jpg" alt="The USS Saladin" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;span class="Apple-style-span" style=" ;"&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://www.scifi-meshes.com/blog/2009/01-Jan/Originals/kelvin51.jpg"&gt;&lt;img src="http://www.scifi-meshes.com/blog/2009/01-Jan/Thumbnails/kelvin51_thumb.jpg" alt="Detail shot of the USS Kelvin" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://www.scifi-meshes.com/blog/2009/01-Jan/Originals/kelvin_wall01_1920.jpg"&gt;&lt;img src="http://www.scifi-meshes.com/blog/2009/01-Jan/Thumbnails/kelvin_wall01_1920_thumb.jpg" alt="A parting beauty shot of the USS Kelvin" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;Tobias has been a contributing member here at SFM for years now. He was the winner of one of SFM's first modeling competitions as well as the Tutorial Writers Award for the great &lt;a href="http://www.scifi-meshes.com/forums/modeling-tutorials/24368-last-hope.html"&gt;tutorial&lt;/a&gt; he wrote on how he created his winning submission.&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;blockquote style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="font-style: italic;"&gt;SFM to me is the best forum regarding SciFi CG stuff. I regularly check threads and I am amazed at the talent around here. - &lt;/span&gt;Tobias&lt;/blockquote&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5214269287489972597-6458393429920346696?l=sfminformant.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sfminformant.blogspot.com/feeds/6458393429920346696/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://sfminformant.blogspot.com/2008/12/model-release-uss-kelvin-saladin-from.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5214269287489972597/posts/default/6458393429920346696'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5214269287489972597/posts/default/6458393429920346696'/><link rel='alternate' type='text/html' href='http://sfminformant.blogspot.com/2008/12/model-release-uss-kelvin-saladin-from.html' title='Model Release - USS Kelvin &amp; Saladin from Star Trek'/><author><name>Comco</name><uri>http://www.blogger.com/profile/12698383035506836209</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5214269287489972597.post-826241916388152379</id><published>2008-12-30T21:49:00.001-08:00</published><updated>2009-01-03T21:06:56.162-08:00</updated><title type='text'>Welcome to The Informant</title><content type='html'>&lt;span style="font-size:130%;"&gt;Your guide to what's going on in the Scifi-Meshes community&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;SFM is a huge online community, dedicated to the the creation, discussion and learning of 3d computer generated art with an emphasis on science-fiction. At the time of posting, we have over 31,000 members with more than 300 new threads and 1600 new posts every single week. Even as one of the site's Administrators, I find it almost impossible to keep up with everything that's going on (part of the reason we have a staff of 30 to help Moderate, Administrate and educate...). In fact, a great science fiction author once said&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;blockquote&gt;"SFM is big. You just won't believe how vastly, hugely, mind-bogglingly big it is."&lt;br /&gt;&lt;br /&gt;&lt;/blockquote&gt;&lt;div style="text-align: justify;"&gt;That's where this blog comes in - We'll be highlighting some of the best work created by our members right here. We'll also be posting about major SFM news items when they occur and keeping you up to date with all the latest info on upcoming contests, challenges etc.&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;SFM is all about art and we'll do our best to bring you the very best the talented members of our community have to offer, as well as linking to forum threads where you can learn more about the images, models and the artists who create them. It's worth remembering though, that certain features of the site, including being able to view image attachments etc require you to register as a member. If you're not yet a member of the Scifi-Meshes community, why not &lt;a href="http://www.scifi-meshes.com/forums/register.php"&gt;join us&lt;/a&gt;?&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;img src="http://www.scifi-meshes.com/blog/2009/01-Jan/Thumbnails/Interceptor.jpg" align="center" /&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;So welcome to the blog, feel free to sign up to the &lt;a href="http://sfminformant.blogspot.com/feeds/posts/default"&gt;RSS feed&lt;/a&gt; and stay tuned for some impressive art in the very near future.&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5214269287489972597-826241916388152379?l=sfminformant.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sfminformant.blogspot.com/feeds/826241916388152379/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://sfminformant.blogspot.com/2008/12/welcome-to-informant-your-guide-to.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5214269287489972597/posts/default/826241916388152379'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5214269287489972597/posts/default/826241916388152379'/><link rel='alternate' type='text/html' href='http://sfminformant.blogspot.com/2008/12/welcome-to-informant-your-guide-to.html' title='Welcome to The Informant'/><author><name>Comco</name><uri>http://www.blogger.com/profile/12698383035506836209</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry></feed>
